
Nintendo has announced that Variable Refresh Rate will be supported in The Legend of Zelda: Ocarina of Time when played in docked mode with an HDMI 2.1 compatible TV. It will be the second Nintendo Switch 2 game to support the feature, following Nintendo Switch 2 Welcome Tour. Recently, Nintendo held a The Legend of Zelda Direct, in […] The post The Legend of Zelda: Ocarina of Time to Use VRR When Docked appeared first on Final Weapon.
Source: Final Weapon